In The Box
Right now: PS playing from open headphones plugged into Cary's computer on the other side of the desk. I'm just running it through (again) to make sure that the 7.7db of reduction that the R-eq came up with is enough to prevent the master fading from clipping. Just at the end there last time it seemed to want to take off another 0.1db.
Spent the day doing a laundry list of album-finalizing tasks. I returned the Avalon's power supply and cable, dropped of Jon's monitors, and now I'm going through and outputting final mixdown's to hand over to him for mastering. -- Hold on, PS is almost over. Yep, it wanted 7.8. Now I have to bounce again. -- Also, I did actual laundry.
In a certain way, this is the most terrifying part of the recording process. The songs are in there, sounding just right, in that silver box and now we've got to get them out. We're involved here in a terrible mass of competing standards and technical definitions (it turns out we should output even our 16bit mixes as 24bit files because it creates more headroom for the summed stereo channels, but while it may matter whether or not we're running at 44.1, 88.2, or 96khz, it doesn't seem like that's a switchable option in DP3 unless you have the MOTU plugged in in which case it seems like it relates only to playback and not to output, and, at least according to Jon it doesn't matter very much.). Not ruining the songs at this point involves successfully navigating a series of endless dialog boxes, pale highlights on soundbites, and invisible cursors. Not exactly the most creative kind of task and not the kind you want to be doing at the end of two of the most exhausting weeks in memory.
At least, tomorrow morning, I'll get to put them in Jon's hands and be done with it. And, best of all, he thinks he can get the mastering done in time for us to get the album back before PDX POP. Its somewhat unbelievable (Chris definitely didn't believe it; he called this morning frantic with a new idea for some pot-banging sound at the beginning of Unwater. I tried to let him down easy; its a hard thing to adjust to the idea that we're done) that we've reached this stage, but before I go to sleep tonight the album will be closed.
Spent the day doing a laundry list of album-finalizing tasks. I returned the Avalon's power supply and cable, dropped of Jon's monitors, and now I'm going through and outputting final mixdown's to hand over to him for mastering. -- Hold on, PS is almost over. Yep, it wanted 7.8. Now I have to bounce again. -- Also, I did actual laundry.
In a certain way, this is the most terrifying part of the recording process. The songs are in there, sounding just right, in that silver box and now we've got to get them out. We're involved here in a terrible mass of competing standards and technical definitions (it turns out we should output even our 16bit mixes as 24bit files because it creates more headroom for the summed stereo channels, but while it may matter whether or not we're running at 44.1, 88.2, or 96khz, it doesn't seem like that's a switchable option in DP3 unless you have the MOTU plugged in in which case it seems like it relates only to playback and not to output, and, at least according to Jon it doesn't matter very much.). Not ruining the songs at this point involves successfully navigating a series of endless dialog boxes, pale highlights on soundbites, and invisible cursors. Not exactly the most creative kind of task and not the kind you want to be doing at the end of two of the most exhausting weeks in memory.
At least, tomorrow morning, I'll get to put them in Jon's hands and be done with it. And, best of all, he thinks he can get the mastering done in time for us to get the album back before PDX POP. Its somewhat unbelievable (Chris definitely didn't believe it; he called this morning frantic with a new idea for some pot-banging sound at the beginning of Unwater. I tried to let him down easy; its a hard thing to adjust to the idea that we're done) that we've reached this stage, but before I go to sleep tonight the album will be closed.

0 Comments:
Post a Comment
<< Home